| as.gltf | Produce glTF objects |
| as.gltf.default | Produce glTF objects |
| as.gltf.mesh3d | Produce glTF objects |
| as.gltf.rglscene | Produce glTF objects |
| as.mesh3d | Imports from rgl |
| as.mesh3d.gltf | Convert a glTF object to an rglscene or mesh3d object. |
| as.rglscene | Imports from rgl |
| as.rglscene.gltf | Convert a glTF object to an rglscene or mesh3d object. |
| extractTexture | Extract a texture file from a glTF object |
| findEntry | Find a component of a recursive object |
| getTangents | Use the MikkTSpace code to generate tangent vectors. |
| Gltf | R6 Class for glTF file objects |
| gltfWidget | Create a widget for a glTF display. |
| hasClass | Find a component of a recursive object |
| matrixSequence | Print the sequence of matrices affecting an object. |
| modifyShaders | Edit shader code |
| namePattern | Find a component of a recursive object |
| playgltf | Play an animated glTF object. |
| plot3d | Imports from rgl |
| print.matrixSequence | Print the sequence of matrices affecting an object. |
| readGLB | Read a GLB file. |
| readglTF | Read a glTF file |
| setPBRshaders | Set shaders for physically based rendering. |
| showNodes | Play an animated glTF object. |
| showTags | Debugging tool: show tags for objects in rgl scene |
| showtree | Show the tree structure of nodes in a glTF object or rglscene object. |
| showtree.gltf | Show the tree structure of nodes in a glTF object or rglscene object. |
| showtree.rglscene | Show the tree structure of nodes in a glTF object or rglscene object. |
| writeGLB | Write a glTF or GLB file. |
| writeglTF | Write a glTF or GLB file. |