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RVNGTextDrawingGenerator.h
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/* librevenge
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* Version: MPL 2.0 / LGPLv2.1+
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Alternatively, the contents of this file may be used under the terms
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* of the GNU Lesser General Public License Version 2.1 or later
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* (LGPLv2.1+), in which case the provisions of the LGPLv2.1+ are
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* applicable instead of those above.
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*/
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#ifndef RVNGTEXTDRAWINGGENERATOR_H
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#define RVNGTEXTDRAWINGGENERATOR_H
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#include "
librevenge-generators-api.h
"
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#include <
librevenge-stream/librevenge-stream.h
>
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#include <
librevenge/librevenge.h
>
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namespace
librevenge
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{
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struct
RVNGTextDrawingGeneratorImpl;
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class
REVENGE_GENERATORS_API
RVNGTextDrawingGenerator
:
public
RVNGDrawingInterface
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{
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// disable copying
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RVNGTextDrawingGenerator
(
const
RVNGTextDrawingGenerator
&other);
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RVNGTextDrawingGenerator &operator=(
const
RVNGTextDrawingGenerator &other);
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public
:
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explicit
RVNGTextDrawingGenerator(
RVNGStringVector
&pages);
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~RVNGTextDrawingGenerator();
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void
startDocument(
const
RVNGPropertyList
&propList);
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void
endDocument();
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void
setDocumentMetaData(
const
RVNGPropertyList
&propList);
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void
defineEmbeddedFont(
const
RVNGPropertyList
&propList);
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void
startPage(
const
RVNGPropertyList
&);
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void
endPage();
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void
startMasterPage(
const
RVNGPropertyList
&propList);
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void
endMasterPage();
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void
startLayer(
const
RVNGPropertyList
&);
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void
endLayer();
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void
startEmbeddedGraphics(
const
RVNGPropertyList
&);
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void
endEmbeddedGraphics();
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void
openGroup(
const
RVNGPropertyList
&propList);
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void
closeGroup();
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void
setStyle(
const
RVNGPropertyList
&);
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void
drawRectangle(
const
RVNGPropertyList
&);
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void
drawEllipse(
const
RVNGPropertyList
&);
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void
drawPolyline(
const
RVNGPropertyList
&);
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void
drawPolygon(
const
RVNGPropertyList
&);
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void
drawPath(
const
RVNGPropertyList
&);
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void
drawGraphicObject(
const
RVNGPropertyList
&);
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void
drawConnector(
const
RVNGPropertyList
&propList);
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void
startTextObject(
const
RVNGPropertyList
&);
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void
endTextObject();
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void
startTableObject(
const
RVNGPropertyList
&propList);
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void
openTableRow(
const
RVNGPropertyList
&propList);
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void
closeTableRow();
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void
openTableCell(
const
RVNGPropertyList
&propList);
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void
closeTableCell();
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void
insertCoveredTableCell(
const
RVNGPropertyList
&propList);
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void
endTableObject();
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void
openOrderedListLevel(
const
RVNGPropertyList
&propList);
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void
closeOrderedListLevel();
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void
openUnorderedListLevel(
const
RVNGPropertyList
&propList);
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void
closeUnorderedListLevel();
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void
openListElement(
const
RVNGPropertyList
&propList);
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void
closeListElement();
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void
defineParagraphStyle(
const
RVNGPropertyList
&propList);
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void
openParagraph(
const
RVNGPropertyList
&propList);
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void
closeParagraph();
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void
defineCharacterStyle(
const
RVNGPropertyList
&propList);
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void
openSpan(
const
RVNGPropertyList
&propList);
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void
closeSpan();
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void
openLink(
const
RVNGPropertyList
&propList);
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void
closeLink();
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void
insertTab();
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void
insertSpace();
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void
insertText(
const
RVNGString
&text);
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void
insertLineBreak();
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void
insertField(
const
RVNGPropertyList
&propList);
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private
:
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RVNGTextDrawingGeneratorImpl
*
m_impl
;
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};
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}
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#endif // RVNGTEXTDRAWINGGENERATOR_H
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/* vim:set shiftwidth=4 softtabstop=4 noexpandtab: */
librevenge::RVNGTextDrawingGenerator
Definition:
RVNGTextDrawingGenerator.h:28
librevenge::RVNGDrawingInterface
Definition:
RVNGDrawingInterface.h:31
librevenge-generators-api.h
librevenge.h
librevenge::RVNGTextDrawingGenerator::m_impl
RVNGTextDrawingGeneratorImpl * m_impl
Definition:
RVNGTextDrawingGenerator.h:100
librevenge::RVNGTextDrawingGeneratorImpl
Definition:
RVNGTextDrawingGenerator.cpp:23
REVENGE_GENERATORS_API
#define REVENGE_GENERATORS_API
Definition:
librevenge-generators-api.h:34
librevenge::RVNGPropertyList
Definition:
RVNGPropertyList.h:38
librevenge::RVNGString
UTF-8 string.
Definition:
RVNGString.h:33
librevenge-stream.h
librevenge::RVNGStringVector
Definition:
RVNGStringVector.h:32
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