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| AllocTable () |
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void | clear () |
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unsigned long | count () const |
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void | resize (unsigned long newsize) |
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void | set (unsigned long index, unsigned long val) |
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std::vector< unsigned long > | follow (unsigned long start) const |
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unsigned long | operator[] (unsigned long index) const |
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void | load (const unsigned char *buffer, unsigned len) |
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void | setChain (std::vector< unsigned long > chain, unsigned end) |
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void | save (unsigned char *buffer) const |
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unsigned | saveSize () const |
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std::vector< unsigned long > | m_data |
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librevenge::AllocTable::AllocTable |
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inline |
librevenge::AllocTable::AllocTable |
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const AllocTable & |
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private |
void librevenge::AllocTable::clear |
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unsigned long librevenge::AllocTable::count |
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const |
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inline |
std::vector< unsigned long > librevenge::AllocTable::follow |
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unsigned long |
start | ) |
const |
void librevenge::AllocTable::load |
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const unsigned char * |
buffer, |
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unsigned |
len |
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) |
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inline |
unsigned long librevenge::AllocTable::operator[] |
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unsigned long |
index | ) |
const |
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inline |
void librevenge::AllocTable::resize |
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unsigned long |
newsize | ) |
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inline |
void librevenge::AllocTable::save |
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unsigned char * |
buffer | ) |
const |
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inline |
unsigned librevenge::AllocTable::saveSize |
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const |
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inline |
void librevenge::AllocTable::set |
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unsigned long |
index, |
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unsigned long |
val |
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) |
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inline |
void librevenge::AllocTable::setChain |
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std::vector< unsigned long > |
chain, |
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unsigned |
end |
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) |
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unsigned librevenge::AllocTable::m_blockSize |
std::vector<unsigned long> librevenge::AllocTable::m_data |
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private |
The documentation for this class was generated from the following file: